Monday 23 November 2015

Cell Animation

Around in mid-March, we experimented with the form of animation known as Cell Animation, which was the traditional method of animation done with frames being all drawn by hand. From the cell drawings we did, we learn't a lot about the animation principles used in cell animation to deliver life like animation.


  • Squash and Stretch
  • Anticipation
  • Staging
  • Straight Ahead Action and Pose to Pose
  • Follow Through
  • Slow In/Out
  • Arc
  • Secondary Action
  • Timing
  • Exaggeration
  • Solid Drawing
  • Appeal
To create the animation, we had to design a character and with it create a frame by frame animation with it. Upon completion of it, we animated the character by taking photo's of each frame, importing it into After Effects and animating the sequence. My animation had a man walking and then taking an unexpected fall shortly afterwards.



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